Big Robot Games - Indie Dev Blog Edition

Somewhere for me to post my musings on Indie Development, Cryptocurrencies and whatever else strikes my fancy.

Design in Evernote

I've been using Evernote a lot lately to map out the design for a tactical RPG and so far I'm really liking it. I can paste pretty much anything into it, and it syncs with every device I own (which means any time I get an idea, I can add it... no matter where I am.)

It's also good for grocery lists.

It's been rather quiet here

(Un)fortunately, I've been somewhat busy of late. I'm in the midst of writing a few articles for Code Magazine, and two books: one on MonoGame and the other on Bitcoin. As a result, I haven't had much time for blogging.

As I'm working more and more in MonoGame, I have a number of XNA samples from various demos (such as my Tile Engine one, and the Pathfinding with Waypoints one) that I'm converting to MonoGame, so I'll be posting those up as well.

I just submitted a 20 page article for Code Magazine (on MonoGame), which should see publication in the upcoming issue. I also had an article on CryptoCurrencies show up in the Sep/Oct issue, which you can see here:

On Notch leaving Mojang

I am simultaneously jealous and sympathetic.

I'm partly kidding about the jealous part. It's no secret that in many people's eyes, Notch is living the dream, but his struggles with depression and disillusionment are also well known. Minecraft had grown well beyond Notch's ability to run, maintain or even enjoy it.

I hope he enjoys the rest of his life. He's free to do whatever he likes at this point.

Blowing out the cobwebs...

Ok, so this is a thing now. Got the blog up and running.

I'm working on a few projects. Some writing, some talking. Also some video.

Been playing with CryptoCurrencies a bit, which is the topic of some of my aforementioned writing and talking.

Anyway, more to come.